

- #Whdload kickstart roms how to#
- #Whdload kickstart roms install#
- #Whdload kickstart roms full#
- #Whdload kickstart roms registration#
The startup sequence consists of starting WHDLoad with the slave, followed by running uae-configuration SPC_QUIT 1 to quit the emulation when the slave is done running. SetPatch from Workbench 3.0 is copied, provided that a Workbench 3.0 disk is indexed by the file database function: C/SetPatchįinally, the startup sequence is written to: S/startup-sequence
#Whdload kickstart roms registration#
The registration key (if found) is copied to: S/WHDLoad.key The following file is populated with some default values: S/WHDLoad.prefs The following kickstart files are copied from your kickstart directory if they are available (matched by checksum, not names): Devs/Kickstarts/kick34005.A500 At the time of writing, the following files are downloaded and copied into the drive: Devs/Kickstarts/ You don’t need to read the following information unless you are interested in the exact details on how the WHDLoad support is implemented.įirst of all, the zip/lha file containing the game is unpack to the temporary drive, and then a routine is performed to transform this into a bootable system.
#Whdload kickstart roms how to#
Here is a more advanced example of WHDLoad Arguments, showing how to specify slave options: Lotus2.slave PRELOAD BUTTONWAIT CUSTOM1=1 CUSTOM2=1 Details Regarding the Temporary Drive

#Whdload kickstart roms full#
#Whdload kickstart roms install#

It will even store save-games in the state directory. FS-UAE Launcher has special support for running individually zipped (or compressed with LHA) WHDLoad Games.
